Case study: Innovation games in action

Using innovation games is a very efficient way of collecting real feedback from a group of experts. We tried some of these games in a workshop in Konstanz, Germany, as part of a vision building phase of our newly started project CoSSMic. During the workshop of two days, barely no-one checked their emails because they were so busy contributing.

User generated content on Europeana agenda

Europeana organized a workshop to discuss the potential of user-generated content at the Digital Heritage 2013 event in Marseille. This matches well the vision of SINTEF SIT in TAG CLOUD. User participation to storytelling is a main topic for the trial that the project will organized in Norway. The focus of that trial “Culture in the landscape” has […]